Development / 125th Floor

From development: September 2026

Where the tower begins

An apartment on the 125th floor, melee combat, the first zombies and a lift repaired one stretch at a time.

Where the tower begins
A residential floor corridor. Screenshot from the current development build.

125th Floor began in late September 2026 with a single apartment and a corridor that look as if they were sculpted from clay. Melee combat came almost straight away: bat swings, a heavy wind-up, a shove and stamina that drains fast if you keep swinging without a break.

The first zombies arrived in the corridors at the same time: some walk, some run, some crawl along the floor. Some don't wander at all but wait inside apartments, slumped against a wall or hunched over something, and get up when the hero comes closer.

The hero's apartment on the 125th floor became home. It has a workbench for homemade weapons, a kitchen and a trunk for supplies. If the hero dies, he wakes up in his own bed again and starts the descent over.

The main long-term goal appeared in the very first days: the lift. It is repaired one stretch at a time, and every repaired section of the shaft stays fixed even when a run ends badly.

Game page: 125th Floor