On a small screen, a good route begins with a comfortable tap. We refined pipe rotation so that a little finger movement during a tap does not get in the way of the intended move. A tap and a hold now serve different purposes.
A short tap rotates a pipe. Holding it reveals its connections and explains any special rule. Linked pipes and portals highlight their partners, making connections between different parts of the board easier to understand.
An accidental turn can be undone before the next watering run. After several unsuccessful attempts at a level, an optional hint draws attention to a small part of the board, leaving the player to find the right rotation.
New mechanisms also have separate interactive explanations. Our checks cover all 260 levels in both garden views, switching between them and resuming an unfinished attempt. This helps us catch places where the game's behaviour does not match what the board appears to show.
Game page: Garden by the Drop
