This entry looks back at the Assassin work completed for the current development stage on November 9. The class centres on stealth, positioning and choosing the right moment to attack.
An Assassin can appear behind an enemy, support an ally with an attack from the opposite side or prevent a foe from moving. These techniques can help create opportunities for the whole party.
The core ability set already works in combat. Transferring some active techniques to other classes still requires suitable animations.
Game page: Final Heroes
